sleepy

Lecture 23

Towards An Animation




Revise the lecture on moving pictures and enter the wonderful world of animation...

The Message

If you have nothing to say, nothing to convey, don't make an animation!


The Plan. Ask yourself...




There are no rules, only guidelines.



Field Of View
extreme long shot long shot medium shot
extreme long shot long shot medium shot
close up extreme close up
close up extreme close up



Camera Location
above below beside front on
Above
Character is in danger, small, insignificant, being watched from above
Beneath
Character is powerful, dominant, in control
Beside
Character is with us, at our level, just a normal person
In front
Character is confronting us or something with which we identify
3/4 front 3/4 behind Over the shoulder Point of view
Three-Quarter front
Character is entering a space, in control
Three-Quarter back
Character is leaving a space, pushing tentatively into the unknown
Over the shoulder
Viewer is with the character, looking over their shoulder.
Point of view
Viewer is the character, seeing what they see.



Camera Movement

Although it is possible to create a film with nothing but stationary camera shots, sometimes the message is more clearly portrayed if the camera (or lens) is allowed to move.

The basic camera moves are: pan dolly zoom



Transitions


Principles of Animation

There are a number of tricks of the trade which can help bring your animated figures to life. (Disney believed there were twelve major ones) Here are a few...



Suppose you were going to make an animation about a student (like yourself) who was making an animation for a university assignment. Here's one way you might go about it.

Of course the choices as to method and message described in the following notes are not correct, they are one way of interpretting the topic.






Making the storyboard


Here we go...



Now its your turn! Go and draw the storyboard!

Take note of all the things discussed above with regard to camera positioning, transitions, and the principals of animation.

Have fun!




lecture notes | home



All material accessed from www.cs(se).monash.edu.au/~aland is
Copyright © 1994-1998 Alan Dorin.
All rights reserved.