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transtree.h

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00001 /*******************************************************************************
00002 *
00003 * Title:     TransTree
00004 * Filename:  src/transtree.h
00005 * Generated: February 26, 2004 @ 21:00:38
00006 *        by: GENTREE - Generates C++ command tree header files for GLITCH.
00007 *
00008 * WARNING! All changes made in this file will be lost!
00009 *
00010 *******************************************************************************/
00011 
00012 #ifndef __TRANSTREE_H__
00013 #define __TRANSTREE_H__
00014 
00015 
00016 #include <qgl.h>
00017 #include <qptrlist.h>
00018 #include <qstring.h>
00019 #include <qstringlist.h>
00020 
00021 #include "cmdtreenode.h"
00022 #include "cmdparam.h"
00023 #include "superptrlist.h"
00024 #include "supervaluelist.h"
00025 
00026 #include "floatparam.h"
00027 #include "doubleparam.h"
00028 
00029 
00030 
00035 class TransTree : public CmdTreeNode
00036 {
00037 public:
00038     TransTree()
00039         : CmdTreeNode( "Transformations", new QPtrList<CmdTreeNode> )
00040     {
00041 
00042         // Trees
00043 
00044         // Commands
00045         mySubTree->append( new CmdTreeNode( "glRotated", NULL, cmd_glRotated, 
00046                             new SuperPtrList<CmdParam>( 4,
00047                                 new DoubleParam( "angle", "45", "GLdouble" ), 
00048                                 new DoubleParam( "x", "0", "GLdouble" ), 
00049                                 new DoubleParam( "y", "0", "GLdouble" ), 
00050                                 new DoubleParam( "z", "1", "GLdouble" ) ) ) );
00051         mySubTree->append( new CmdTreeNode( "glRotatef", NULL, cmd_glRotatef, 
00052                             new SuperPtrList<CmdParam>( 4,
00053                                 new FloatParam( "angle", "45", "GLfloat" ), 
00054                                 new FloatParam( "x", "0", "GLfloat" ), 
00055                                 new FloatParam( "y", "0", "GLfloat" ), 
00056                                 new FloatParam( "z", "1", "GLfloat" ) ) ) );
00057         mySubTree->append( new CmdTreeNode( "glScaled", NULL, cmd_glScaled, 
00058                             new SuperPtrList<CmdParam>( 3,
00059                                 new DoubleParam( "x", "1", "GLdouble" ), 
00060                                 new DoubleParam( "y", "1", "GLdouble" ), 
00061                                 new DoubleParam( "z", "1", "GLdouble" ) ) ) );
00062         mySubTree->append( new CmdTreeNode( "glScalef", NULL, cmd_glScalef, 
00063                             new SuperPtrList<CmdParam>( 3,
00064                                 new FloatParam( "x", "1", "GLfloat" ), 
00065                                 new FloatParam( "y", "1", "GLfloat" ), 
00066                                 new FloatParam( "z", "1", "GLfloat" ) ) ) );
00067         mySubTree->append( new CmdTreeNode( "glTranslated", NULL, cmd_glTranslated, 
00068                             new SuperPtrList<CmdParam>( 3,
00069                                 new DoubleParam( "x", "0", "GLdouble" ), 
00070                                 new DoubleParam( "y", "0", "GLdouble" ), 
00071                                 new DoubleParam( "z", "0", "GLdouble" ) ) ) );
00072         mySubTree->append( new CmdTreeNode( "glTranslatef", NULL, cmd_glTranslatef, 
00073                             new SuperPtrList<CmdParam>( 3,
00074                                 new FloatParam( "x", "0", "GLfloat" ), 
00075                                 new FloatParam( "y", "0", "GLfloat" ), 
00076                                 new FloatParam( "z", "0", "GLfloat" ) ) ) );
00077     }
00078 
00079     // Note: In the unlikely (but serious) event that too few elements exist in
00080     //       the list of strings that is passed, the QStringList class will
00081     //       catch and handle the case as appropiate.
00082 
00083     static void cmd_glRotated( const QStringList& p ) {
00084         glRotated( p[0].toDouble(), p[1].toDouble(), p[2].toDouble(), p[3].toDouble() );
00085     }
00086     static void cmd_glRotatef( const QStringList& p ) {
00087         glRotatef( p[0].toFloat(), p[1].toFloat(), p[2].toFloat(), p[3].toFloat() );
00088     }
00089     static void cmd_glScaled( const QStringList& p ) {
00090         glScaled( p[0].toDouble(), p[1].toDouble(), p[2].toDouble() );
00091     }
00092     static void cmd_glScalef( const QStringList& p ) {
00093         glScalef( p[0].toFloat(), p[1].toFloat(), p[2].toFloat() );
00094     }
00095     static void cmd_glTranslated( const QStringList& p ) {
00096         glTranslated( p[0].toDouble(), p[1].toDouble(), p[2].toDouble() );
00097     }
00098     static void cmd_glTranslatef( const QStringList& p ) {
00099         glTranslatef( p[0].toFloat(), p[1].toFloat(), p[2].toFloat() );
00100     }
00101 
00102 private:
00103 
00104 };
00105 
00106 
00107 #endif // __TRANSTREE_H__

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