GENERATIVE PROCESSES HAVE BEEN USED BY ARTISTS FOR DECADES. NOW, AS THE COMPUTER BECOMES THE MEDIUM OF CHOICE FOR MANY ARTISTS, COMPOSERS AND DESIGNERS, PROCESS ACQUIRES NEW FORM AND MEANING IN THE COMPUTATIONAL REALM. FIRST ITERATION IS A THREE DAY CONFERENCE ON GENERATIVE SYSTEMS IN THE ELECTRONIC ARTS. FEATURING A DIVERSE GROUP OF NATIONAL AND INTERNATIONAL SPEAKERS, ITS FUNCTION IS TO INVESTIGATE, EXPOSE AND CHALLENGE THE WAY ART IS MADE BY HUMANS AND THEIR MACHINES. First Iteration begins an annual series of symposia for those interested in generative computational processes in the electronic arts. The first conference will be held on 1 3 December 1999 at Monash University, Melbourne Australia. The event intends to facilitate an environment conducive to discourse between artists and researchers across disciplines to create a bridge between the "two cultures". The conference will include presentations that focus on technical and aesthetic ideas in electronic art, covering both theoretical and practical issues. In addition to papers, posters and workshops, the conference will be complimented with an exhibition and series of performances by local and international artists. |
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International and local artists, researchers and software developers will deliver presentations. Each speaker will give a detailed account of their work, including technical details, approaches and methodologies specific to the speaker's area of practice. First Iteration also features an exhibition program: PROCESS PHILOSOPHIES. Comprising performance, installation, kinetic and video works, the exhibition features a global collection of leading artists whose practice involves the use of generative strategies. Register
before October 29 for discount rates. |