Welcome to the home of Glitch, an open source, cross-platform,
OpenGL tutor.
Glitch was as developed to aid the students studying the
CSE3313 Computer Graphics course at Monash University.
Glitch enables the you to insert, remove and
manipulate OpenGL commands and variable instances dynamically
at run-time.
A project oriented model has been implemented,
which not only contains initialization and display commands
and their variable instances, but also rich text documentation.
Hence, this allows for tutorials to be created, where the
author can write documentation for the user to follow.
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Glitch also provides a step mode, which behaves
similar to a debugger, enabling the you to step through commands
and see how they affect both the scene output and also the
model view & projection matrices.
Glitch provides two viewers, one for the screen
space and another for the world space. The screen viewer displays
the direct scene output, whereas the world viewer provides
more insight. It enables you to visually observe the projection
frustum and to interact with it, so that you can see the scene
from a different angle.
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Please see the user documentation
for more details.
Glitch is currently supported on
both Mac OS X and Linux x86, see the download
page for more details.
Last
Updated: March 4, 2004
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