David Dowe's chess and games page
New 2011 PhD scholarship on MML
(computer science, machine learning, statistics):
``Rating and ranking sports players and teams using Minimum
Message Length''
(and here)
[and here, and
here, and
here],
supervised by David Dowe.
Welcome to
David Dowe's
chess, games and relevant research page.
This page contains information about various games, such as
backgammon, bridge, chess, Connect-4, Draughts (also known as Checkers),
Go, Konane, Metagame and Othello (Reversi).
It contains information about research and computer programs into
playing these games, as well as economics, game theory, data and other
links.
Backgammon
Jay Scott's list of
neural net backgammon programs.
Bridge
Ian Frank
(and here)'s
Research: Computer Games, Planning, Bridge page, with many links, including to other researchers.
Ian Frank's (BibTeX)
bibliography of Bridge publications.
PROBSY - an advanced probability calculation tool for bridge players.
The Internet Bridge Archive
(and IBA's
Archive of Bridge Newsgroups).
Checkers
See "Draughts".
Chess - Data, Computer programs and researchers, InterNet games,
Other links
Chess data
ChessGames.com
- online chess games database.
ChessLab ("database of 2 million games")
and
GameColony.com.
Crafty
chess
games domain
with downloads.
Internet Chess Library
(also mentions links to Game Databases).
Link seems to be dead, though.
IBM's
Kasparov vs. Deep Blue re-match page and
the EOS
Deep Blue Chess Page.
New in Chess (NiC)
(was here).
The Games Exchange -
A Chess Database User's Group
(well, it used to be).
U. Calif. Irvine
(UCI)
ICS
KDD Archive +
Machine Learning
Repository:
KR-KP (Chess) and KR-KN (Chess) datasets.
Other chess links
(some with data)
and
links to other, non-chess, non-game, data.
Chess computer programs, chess researchers and game theory researchers
A
L. Victor Allis's
thesis/games page.
Ingo
Altho:fer (Althoefer)
and
some
chess notes.
B
Jonathan Baxter's
KnightCap chess page.
Don Beal.
Bruno's Chess Problem of the Day, by Bruno Berenguer.
Hans Berliner
(was also here).
Ariel Bud's
publications.
Donald Byrne vs Robert J. Fischer (Bobby Fischer) [aged 13y.o.],
Rosenwald Memorial Tournament, New York City, New York, U.S.A., 1956.
Robert Byrne vs Robert J. Fischer (Bobby Fischer),
U.S. Championship, New York, 1963-64; Brilliancy Prize.
C
Ricky (Carew)'s 101 Chess Ave.
chess page,
shareware
and
chess links.
David Carmel
M. Chudakoff.
The
Cilkchess Parallel Chess Program
(The *Socrates Massively Parallel Chess Program).
D
DeepFritz7
vs GM Vladimir Kramnik match, October+ 2002:
http://www.BrainsInBahrain.com.
David Dowe,
was (in 1997) co-supervising Tony Jansen (see below)
with
Graham Farr,
on
Minimum Message Length
(MML)
inductive inference of
game-player behaviour.
Publications
include:
Dowe, D.L. (1990e)
Chess -
Can Black force a win?,
Gazette of the Australian Mathematical Society, Vol 17 No. 5 (Oct. 1990),
pp158-159,
and
Jansen, A.R.,
D. L. Dowe and
G. E. Farr
(2000),
"Inductive Inference of Chess Player Strategy",
Proceedings of the
6th Pacific Rim International
Conference on Artificial Intelligence
(PRICAI'2000),
Lecture Notes in Artificial Intelligence (LNAI) 1886, Springer-Verlag,
pp61-71.
Duchess:
rules in brief
or
in full.
E
Elo
rating system,
named after A. Elo (1903-1992).
Susan L. Epstein.
Exeter Chess Club: Chunking in patterns of GM thought.
Exeter Chess Club: Chess and Psychology.
F
Graham Farr's
publications, including:
Jansen, A.R.,
D. L. Dowe and
G. E. Farr
(2000),
"Inductive Inference of Chess Player Strategy",
Proceedings of the
6th Pacific Rim International
Conference on Artificial Intelligence
(PRICAI'2000),
Lecture Notes in Artificial Intelligence (LNAI) 1886, Springer-Verlag,
pp61-71.
Trevor Fenner.
Paul Fishwick.
P. W. Frey.
Forchess:
a 4-person chess variant which uses an 8x8 board and 2 sets of chess pieces
minus 4 pawns, invented by
Tom Rogers.
DeepFritz7
vs GM Vladimir Kramnik match, October+ 2002.
Johannes Fürnkranz
(Johannes Fuernkranz)'s
Bibliography
on Machine Learning in Strategic Game Playing.
G
Mark Glickman's
Glicko ratings
(or ratings system),
including
Glicko
and
Glicko 2.
H
Jose Hernandez Orallo
and
``Anytime universal
intelligence''
(``Anytime intelligence'',
http://users.dsic.upv.es/proy/anynt)
I
International Computer Chess Association
(ICCA)
and Information re
ICCA/ICGA Journal.
J
Tony Jansen,
co-supervised (in 1997) by D. Dowe (above)
and
Graham Farr.
Tony Jansen's
publications,
including:
Jansen, A.R.,
D. L. Dowe and
G. E. Farr
(2000),
"Inductive Inference of Chess Player Strategy",
Proceedings of the
6th Pacific Rim International
Conference on Artificial Intelligence
(PRICAI'2000),
Lecture Notes in Artificial Intelligence (LNAI) 1886
(Copyright Springer-Verlag),
pp61-71.
K
KnightCap:
Jonathan Baxter's
KnightCap chess page.
Kolmogorov
complexity reduces in its tractable decidable form to
Minimum Message Length
(MML) inference, in turn a
(generalised) form of Ockham's razor
which could be applied to infer how participants choose their moves.
Tim Krabbe's
chess curiosities
(including
``the 110
most fantastic moves
ever played''),
chess records
and
``the ultimate
blunder'' (of resigning in winning positions)
pages.
DeepFritz7
vs GM Vladimir Kramnik match, October+ 2002.
www.kramnikchess.com.
L
Mark Levene.
David Levy.
M
Maastricht:
Computer Games Group
(current projects
and
publications),
Dept. of Comp. Sci.,
Univ. of Maastricht, Netherlands.
Shaul Markovitch
(researcher in inference of game-player strategy)'s
Home Page.
Maarten van der Meulen.
Minimum Message Length
(MML) inference is a (generalised) form of
Ockham's razor which could be applied
to infer how participants choose their moves.
Eduardo Morales.
Stephen Muggleton.
N
National Computer Chess Championships
(NC3), Australia.
M. Newborn.
Newsgroup(s): rec.games.chess .
O
Ockham's razor - via a (generalised) form,
Minimum Message Length
(MML) inference -
could be applied to infer how participants choose their moves.
P
Shaun Press and
(Australian)
National Computer Chess Championships
(NC3).
R
Ratings systems:
Elo,
FIDE ratings
(from FIDE)
and
Glicko.
Mary Jo Ratterman.
REBEL
and
SCHRÖDER BV.
rec.games.chess chess newsgroup.
A. Reznitsky.
Tom Rogers, inventor of
Forchess,
a four-person chess variant (described above).
S
Craig Saunders
(_not_ Tim Henman, nor Hugh Grant,
nor Ray Ramone from "Everyone loves Raymond").
SCHRÖDER BV,
a Dutch chess software development company,
and
REBEL.
Jeff Sonas
T
IGB
3rd Dato' Arthur Tan Malaysia Open Chess Championship 2006,
news
and
Datuk Tan Chin Nam ("Mr Property Grandmaster").
Michael Thielscher
V
Paul Verhelst's
Computer Chess Programming
and
Chess Tree
Search,
with many links.
W
Steven Walczak's
publications.
Chris Wallace's
symmetric chess-like game in which both sides move simultaneously
- see
``Foreword re C. S.
Wallace'', footnote 51 (sec. 0.2.2, pp526-527).
Z
Zugzwang and symmetrical double zugzwang - see
Dowe, D.L. (1990e),
pp158-159.
Playing chess over the InterNet
Melbourne (Australia)'s Free Internet Chess Server 7-10pm (Melbourne time).
http://eboard.sourceforge.net.
A Free Internet Chess Club
(and how to get there).
Steve Pribut's Chess Pages for Playing chess on the Internet.
GameColony.com (play free online games
and chat)
and
ChessLab ("database of 2 million games").
Other:
chess.delorie.com,
www.ChessManiac.com/playonline.htm,
www.cupofchess.com/play.velo,
www.InstantChess.com.
Correspondence and e-mail chess links
The Australian Chess Federation
(www.auschess.org.au)
and
the
Correspondence Chess League of Australia.
The Correspondence Chess League of
Australia
(CCLA)
(was www.auschess.org.au/ccla,
was http://ccla.bund.com.au).
http://www.chessmail.com/index.html
International Correspondence Chess Federation
(http://www.iccf.com)
http://correspondencechess.com/bbs
http://www.kasparovchess.com/serve/templates/folders/ck_home.asp?p_folderID=2
Other chess links
FIDE
(Fe'de'ration Internationale des E'checs), or
World Chess Federation.
Chess Ideas
(Melbourne, Australia)'s
chess links.
Chesslinks Worldwide,
The London Chess Centre's
The Week In Chess
(TWIC).
Chess Space.
ChessWorld,
Australia.
Petros Dellaportas's
chess links.
David Flude's chess world
wide chess links.
David Hayes's
Chess Archives (and links).
Bill Jordan's
Vic. Chess Pages (with many links,
including to
chess variants),
Victoria, Australia; maintained by (FIDE IM) Bill Jordan.
New South Wales Chess
Association (NSWCA).
Steve Pickles's
Yet Another
Page Of Chess Links.
Pitt
(University of Pittsburgh)
University of Pittsburgh Chess Club
(and links).
Stephen M. Pribut's
chess page
(with many links).
Reality Inspector,
some novel about a world championship chess match and computer-hacking.
The Retrograde
Analysis Corner
(was The Retrograde Analysis Corner),
a page of chess variants and subtle problems based on legality of position.
Sean's
computer
chess Newsgroup
(seems a bit old and quiet).
John Tromp's Home Page (was
here):
??? Chess ???.
http://www.gamedev.net/reference/programming/features/chess2/page4.asp:
Series
of pages on chess programming.
MSNBCNews Link:
"Machine vs. Man: Checkmate"
(and here), Newsweek, 21 July 2003.
TWIC
(The Week In Chess).
Wikipedia entry on
Chess.
Further bookmarks (not yet tidied up), courtesy of
Ricky McConachy.
Chess variants (see also Metagame)
Capablanca chess
www.ChessVariants.com.
Chinese chess:
Xiangqi
(and here,
rules).
Fischerandom chess
(or Fischer Random Chess,
or Chess 960)
Metagame
Chris Wallace's
symmetric chess-like game in which both sides move simultaneously
- see
``Foreword re C. S.
Wallace'', footnote 51 (sec. 0.2.2, pp526-527).
Connect-4 (also known as Connect-Four)
John Tromp's Home Page (was
here):
Connect-Four
and
"Database
of all Connect-Four 8-ply positions".
Data links and data analysis techniques
(See also "Chess data" and
"Other chess links".)
Links to other, non-chess, non-game, data.
Bayes Nets,
Clustering,
Decision Trees and
Minimum Message Length
(MML).
Draughts (also known as Checkers)
Chinook page, with many draughts links.
Compete
with an evolved checkers' playing program
at
CEC2000.
(See also the Hawai'ian game, "Konane".)
Economics and Game Theory
See "Games, Game theory, Economics and Miscellaneous".
Games, Game theory, Economics and Miscellaneous
(See also "Metagame",
"Search strategies and heuristics in games" and
"Data links".)
Don
Beal,
Artificial Intelligence
Research Group,
Department of Computer Science,
Queen Mary University of London.
Bruno Bouzy's
games page.
COMPUTERS AND
GAMES 2000
(2nd International
Conference on Computers and Games),
Japan, 26-28 October 2000.
Computer Game
Research Groups and People,
maintained by
Paul
Verhelst.
Dresden GGP Server,
Games.
I. Erev.
Game Theory: An Introductory Sketch,
by Roger A. McCain. (Link lost.)
AI on the Web:
Search and Game
Playing -
has plenty of
links,
by Stuart Russell.
Mark Levene's
(was here)'s
Heuristic Games
(was here)
and
two-player game of life
links.
Mind Sports Olympiad:
1st Annual Mind Sports Olympiad,
Royal Festival Hall, London, UK, 18 - 24 August 1997.
John
von Neumann (1903-1957)
sites:
dcs.st-and.ac.uk
(and
here),
philosophy.ohio-state.edu,
math.bme.hu,
ei.cs.vt.edu
and
scidiv.bcc.ctc.edu.
Al Roth's
game theory
and experimental economics page.
Rajiv Sarin.
Pritika Sanghi
and
David Dowe's (2003)
"A computer
program capable of passing I.Q. tests",
Proc. Joint International
Conference on Cognitive Science,
Sydney, Australia, 13-17 July 2003, to appear.
(The program can be tried at
http://www-personal.monash.edu.au/~psan5.)
Jay Scott's
Machine Learning in Games
(and
Machine Learning in Games).
Stanford General Game Playing
and
GameMaster.
Farshid Vahid.
www.general-game-playing.de,
Links,
Entertainment @ Uhu Information Service's Great Entertainment You Can Enjoy! fun games page.
Go
Bruno Bouzy's
The game of Go
and the computer.
Go, an Addictive Game.
Introduction to Go.
John Tromp's Home Page (was
here):
Go.
Heuristics
See "Search strategies and heuristics in games".
Konane (Hawai'ian draughts, Hawai'ian checkers)
Konane
Artificial Intelligence project,
by
Deepak Kumar.
Konane, by Sophia Schweitzer.
Metagame (see also Chess variants)
Danny Cron's Metagame page and
publications.
Graham Farr's
publications.
Metagame:
Barney Pell's
Home page,
Research Links and
Metagame page.
Barney Pell's
Home page,
Research Links and
Metagame page.
www.cs.cmu.edu/afs/cs/project/ai-repository/ai/areas/games/metagame/0.html
http://satirist.org/learn-game/projects/metagame.html
David Powell's
publications.
Othello
(also known as Reversi)
Othello Pages.
Jon Jonasson's
Reversi page
(www.reversi.se).
Poker
A. Andrews's
7-card
stud poker.
Bayesian Poker Player (BPP):
Kevin Korb,
Ann Nicholson
and
Nathalie Jitnah,
and
Ariel Bud.
Todd Mummert's
IRC poker dealing
program.
Newsgroup(s):
rec.gambling.poker.
Reversi
See "Othello".
Risk
Risk.
Shatranj (precursor to chess)
Shatranj,
playing shatranj,
and
Wikipedia entry on
shatranj.
Shogi (or Japanese chess)
Search strategies and heuristics in games
(See also "Games, Game theory, Economics and Miscellaneous".)
Feeding the world
Feeding the world
(www.thehungersite.com),
www.TheRainforestSite.com
and
other do-goody sites.
Other
Bayesian networks,
clustering and mixture modelling,
data links and
(above) chess data,
decision trees and
decision graphs
using MML,
David Dowe's
publications,
Minimum Message Length
(MML) inference
and
Ockham's razor,
a probabilistic sports prediction
competition
(and further reading on probabilistic
scoring),
Snob
(program for MML
clustering and mixture modelling),
Chris Wallace (1933-2004)
(developer of MML in
1968) and
Statistical and Inductive Inference by Minimum Message
Length, Springer (Series: Information Science and Statistics), 2005, XVI,
432 pp., 22 illus., Hardcover, ISBN: 0-387-23795-X
(with links to
table of
contents,
chapter headings and
more)
[see also
``Foreword re C. S.
Wallace'',
Christopher
Stewart WALLACE (1933-2004) memorial special issue,
Computer J.,
Vol. 51, No. 5
(Sept. 2008)],
time series
and econometrics
using MML,
(this page) chess and game theory research.
Please e-mail me
if you would like to know more.
This chess and games page,
http://www.csse.monash.edu.au/~dld/chess.html ,
was compiled by
Dr David Dowe,
Dept. of Computer Science, Monash University, Clayton, Vic. 3168, Australia
e-mail:
d l d at brucedot
csse dot monash.edu.au
(Fax: +61 3 9905-5146)
(and was started on Fri 20th Jun. 1997) and was last updated no earlier than
19th Apr. 2000.
Copyright
David L. Dowe,
Monash University, Australia,
20 Jun 1997, 19 Apr 2000, etc.
Copying is not permitted without expressed permission from
David L. Dowe.