Tutorials begin in week 3 and run every second week during semester. Material to be covered in the tutes can be downloaded here. Try to complete all the tutorial exercises each fortnight.
Tutorial time: Monday 3-5pm, CEMA Media Room (145), Building 63.
Week | Tutorial Topic | Material |
1 | – | |
2 | – | |
3 | Basics of OpenGL, frame buffer, simple drawing commands. | tute1.pdf |
4 | – | |
5 | Transformations, using the stack, windows and text. | tute2.pdf |
6 | _ | |
7 | Creating 3D primitives, efficient storage and display using display lists. The basic rendering process. | |
8 | – | |
9 | Constructing 3D views and navigation, effective use of the stack for multiple compound transformations, Hidden Surface Removal. | tute4.pdf |
10 | – | |
11 | Lighting with OpenGL. Advanced features such as vertex buffers, OpenGL shading language. | tute5.pdf |
12 | – | |
13 |