Main
Project
Project Outline
Program for Project
Wang Tiles
Border Tile Set
Filling Tile Set
Construct Algorithm
Texture Synthesis
Solution 1
Solution 2
Image Gallery
References
 
 
About Me

Project Title: Wang Tiles for Multi-Motif Pattern Synthesis and Terrain Generation
Project Program: Orange Viewer
Supervisor: Dr. Alan Dorin, IT Faculty, Monash University
Student: Wei, Wu (David)
Project Description: This thesis attempts to extends the previous research, for example Cohen et. al. [COHE 2003] , Efros and Freeman [EFRO 2001] and Shade et. al. [SHAD 2002] , and construct multi-motif pattern with stochastic tiling. Moreover, after the introduction of height values (height map) and the relative texture synthesis methodology, a non-pattern-repetition scene has been constructed.
Due Date: Nov. 2005

Project Information:
Terrain generation algorithms are needed in a wide range of fields, for example, the graphical representation of Graphical Information System, virtual roaming in natural scenes, computer game scenes and computer game scene editor software etc. In practice, terrain information are sampled and stored in small square areas (or tiles), and then reconstructed with construction rules. This project proposed two tile sets: Border Tile Set and Filling Tile Set, to construct random terrains.

This website shows only SOME of key technologies within the thesis, for further practical details, please contact ME.


 

Copyright 2005 - 2006 Wei Wu (David)

Contact:
KyosukeNo1@21cn.com

or KyosukeNo1@hotmail.com